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Modified the guild exports

 
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Rollie
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Joined: 28 Nov 2004
Posts: 5374
Location: Austin, TX
WR Updates: 480,131
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PostPosted: Sat Jan 22, 2005 12:48 am    Post subject: Modified the guild exports Reply with quote

I added a rank column to show the rank of members if you have used version 1.2+ of the mod to submit guild member information.
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Khael



Joined: 05 Feb 2005
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PostPosted: Sat Feb 05, 2005 9:05 am    Post subject: Reply with quote

Is this all the info you can pull out Rollie, a thing that would be REALLy useful is if it was possible to supply support skills (3) and trade skills (2).

But I heard from other sources, that this might not be so easy to do Neutral
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Rollie
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Joined: 28 Nov 2004
Posts: 5374
Location: Austin, TX
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PostPosted: Sat Feb 05, 2005 10:46 am    Post subject: Reply with quote

Yes, unless each person were to upload their own data, there is no way to track that across guildmembers.
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Kitaka



Joined: 11 Feb 2005
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PostPosted: Fri Feb 11, 2005 11:51 am    Post subject: Reply with quote

yeah

we have to combine all the infos

My plan is a db with infos from WR and infos from the player himself.

I don't easyly import the data, i update my db every time. If there is a new player, than he will get a new row.

This could look like this :
id_char | CharName | Level | [etc] |u_mail| u_pass|u_story|u_worker [etc]

all infos with u_XXX can the user himself change at the guild HP, all other info comes from WR.
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